Awesome first meetup! I think this is definitely going to take off–let’s keep the enthusiasm going!
Posts made by Psykan
RE: Video Game Development Meetups at Makerspace
Been doing some research about game development, workflow, teams, and the like. Honestly, I feel like this may actually go BETTER than I was expecting! I love the idea of being in charge of a big project and the responsibility that comes with the position, so this would be a great first endeavour!
RE: Psykan's Thread of Ideas
The Perler beads look like a lot of fun to play around with! I just went to the company’s website and will bookmark it for future reference. I might be ordering stuff from them quite soon. Also, I’m currently teaching myself C++ for game dev purposes, and it seems fairly straightforward, as far as the language itself goes. It’s pretty minimalistic–mastering its versatility and portability is the challenge from what I’m seeing.
I have to admit, I’ve been a little annoyed that I can’t find work due to a bare resume, but at the same time, it gives me plenty of free time to blaze my own path. I think the pros outweigh the cons, especially considering what “work” often entails.
Psykan's Thread of Ideas
Right, so since I have this endless stream of ideas, I decided to start a single thread to consolidate them as they come, as opposed to making a new thread for each. Since these ideas are mainly just for my own skillbuilding, I’ll keep this thread separate from my Game Development thread–though I’ll draw parallels very so often.
I’ve had an idea for building a butsudan since before I moved here; a butsudan is basically a small Buddhist shrine found in practicing households. There are many images to be found online and places to read about the butsudan and its significance in Buddhist denominations, so I won’t go into that here. While I was living in Spokane, I made friends at the Soka Gakkai International centre there (they practice Nichiren Buddhism), and though I’m not a practitioner of any established faith, I couldn’t help noticing the resonance between all the SGI members during the gongyo and how familiar it was to me.
That’s a long story that involves my own journey through life, so I won’t go into that here, either.
Basically, I’ve wanted to build a butsudan out of respect for the faith and my Buddhist friends; SGI is quite different from many faith-based organizations out there, and a lot of their teachings mirror what I’ve come to understand of my own journey–they simply speak these truths from a different perspective from my own. I have a gohonzon to eshrine in the butsudan, and I’ve wanted the design on my butsudan to convey the oneness and unity of all things. The gohozon is a piece of parchment hung in the butsudan, and so I’d want my design to speak for the natural way and order that all things ad all paths revolve around (in Nichiren Buddhism, this is known as the Mystic Law). The gohonzon would be at the center of all this.
Her’s an example of a butsudan: https://a.1stdibscdn.com/archivesE/upload/14282/39_15/3072742/3072742_l.jpeg
Most butsudan aren’t anywhere close to being as ornate as this one; as for mine, I would take a very different approach to the design. Instead of a cabinet or cupboard-style butsudan, mine would speak much more profoundly for nature and all things in its design–an example might be designing the doors to look like tree foliage or shrubbery. Pulling them back would reveal the gohonzon; depictions of rocks, rivers, life forms, and weather conditions would adorn the rest of the butsudan.
It’s really just a gesture of respect on my part, since as odd as it may sound, Nichiren Buddhism–along with all other faiths and perspectives–are collectively my own.
So, this butsudan project would be a way for me to show respect as an outsider to the faith, yet also as someone who very much understand the spirit of law and the natural way of things.
Last night, I found myself in the Craftorium, and couldn’t help noticing the pearler bead works. Who’s the coordinator for that room, and who’s doing much of the bead work? As soon as I saw them hanging on the wall, I instantly thought “pixel art.” I mean, since I’m a prospective game developer (among many other things), it’s a little hard to not draw that parallel. I’d like to try my hand at pearler bead work; @Vaughn , who did you say was doing that? Also, who’s the Craftorium coordinator? I think you said it was @megan-fenkhuber , but I just want to make sure, haha.
Also, that idea you pitched about making a “pearler bead game” was pretty awesome, and I’d like to explore that more!
Last but not least, I’d like to try getting back into drawing–and expanding beyond my self-taught abstract works. I never could gt the hang of figure drawing, and I think my visual handicap’s played a big role in that. Is there anyone here who might be interested in getting together for a drawing session, particularly focused on characters or figures? I think that might be helpful for me.
As far as the self-teaching goes, this is pretty much me in my prime (back in 2013, haha). I can’t sit and draw like this anymore, but I think there are a lot of reasons for that–one being that if I’m just doing something for myself, I’ll lose interest. A collab work and the commitment that comes with it would be a MUCH better incentive for me. Also, I never really cared for having an art studio’s worth of supplies, so I taught myself a more resourceful approach to see how much I could get out of very little. For this drawing, I used 0.5mm and 0.7mm mechanical pencils, a click-stick eraser for shading effects and drawing negative space, and a paper towel for smudging/smearing. Oh, and the canvas was a piece of standard printer paper.
While I do have an interest in literally every art form, developing skills in so many different media would also fall in line with part of my mission and vision for when I start my own business. A lot of it involves a respect for the world and all things, so instead of constantly taking from one area (i.e. paper or wood), I could spread my endeavours thinly enough so as not to take too much from any one resource.
This is what would be considered a “sustainable approach” – one that allows the environment to recover and replenish effectively and as necessary. Ultimately, every tool, canvas, medium, piece of hardware, and machinery associated with any and every art form are composed of elements of the planet itself.
So, in my own diverse approach, I will convey the importance of resourcefulness and demonstrate just what one can do by respecting nature and the planet.
RE: Video Game Development Meetups at Makerspace
I’ve reached out to a couple of TRU student clubs, the dean of the Faculty of Arts, and TRU’s intellectual property office; I’ve also gone to the Arts Council and just now sent a link to this thread to the admin, and will be contacting a few companies around Kamloops that might possibly be interested in networking. There’s Exit Escape, Mastermind Studios, and Joy Factory Films.
Because of how I decided to break up this meetup into the various aspects of video game development, companies that aren’t focused on making video games may be able to instead focus to one of more elements on the process that pertain to their own mission and agenda (i.e. IP/Copyright, art/concept design, etc.) We’ll see how it goes, though.
Either way, I’m having a blast doing all this homework, haha.
Also, while this meetup is specifically about developing video games, I got some interesting feedback from the manager at All Aboard Games and honestly wouldn’t mind adding board and tabletop game development to this group if there’s an interest. I do like the idea of hosting a D&D session and similar get-togethers, but I also feel that there are things about tabletop games that can be applied to video games and vice versa. I’d like to see what kinds of parallels and connections can be drawn.
RE: Video Game Development Meetups at Makerspace
I’ve started moving the wheels on the game development meetup, so here’s the info:
Main meetings will be held in the 3F classroom at Makerspace. These are where we generate ideas for game development projects, come together for progress reports and updates, and so on. For the first meeting, we’ll discuss which game engine and genre we wish to build our project on, and establish smaller groups to tackle the various aspect of the project (concept art, writing, plot development, marketing, QA, and other things as needed). These smaller groups can operate and collaborate outside of the main meeting at places of each party’s choosing (and don’t forget online correspondence is an option as well).
My hand’s in the way in this photo, but the whiteboard is in the classroom for anyone who wants to take a closer look. I’m open to all ideas, suggestions, and advice as always! I’m thinking next Wednesday would be a good starting point, with an hour-long slot from 7-8pm (an attempt to be reasonable). We can make adjustments as needed during that time.
If next Wednesday is too early or otherwise doesn’t work for a lot of people, let me know and put your own suggestions on the table!
Thanks again for your help, Vaughn!
Video Game Development Meetups at Makerspace
I guess this could be considered a “project,” per se.
Things have settled on my end, so I’d like to get the game dev thing going. I’ve already reached out to the Built in Kamloops Slack group (anyone here a member there?), since they’ve offered to support it. As far as a venue goes, I feel that the Makerspace would be the best; the KIC will likely be able to help with the more technological side of things. I’m not sure what people’s schedules look like, but right now I’m thinking a Saturday meetup group would work well considering there may be students at TRU pursuing game development or at least a certain aspect. What I’m thinking is having the meetup focus on a particular game engine and building the activities and other elements around that; as of now, I’m thinking about Unreal4 or Unity, or perhaps something smaller, like GameMaker Studio or RPG Maker. If there’s enough interest and the group gets big enough, multiple game engines could be involved eventually.
I plan to come to the H4CK Night tomorrow, so maybe we could finally talk about this, @Vaughn .
If anyone has any ideas to add, please reply with them . This would be the first time I’ve tried putting together a meetup or anything of the sort, so all pointers, suggestions, and advice are welcome. At this point, I’m looking to assess the interest in game development in Kamloops, then figure out next steps.
RE: Various art-related ideas
Thanks, Janet. I’m currently in brainstorming mode as far as getting started goes; since I’m currently looking for housing (and may have secured something quite nice, though I’ll know for sure tomorrow), I’ll just keep brainstorming until that more important issue is taken care of.
I’ve been in contact with the folks at the Kamloops Innovation Centre about the game development thing, too. I think things will work out!
RE: Start-up project idea
It’s interesting you should mention this, as it’s something I’ve pondered a lot, myself. However, through my own life journey and experience, I’ve learned to take a holistic perspective approach to things in general; regarding creative works, this would entail finding a starting point, which is where I am now, building a bit of skill in that, then starting another art form and taking note of all the parallels and commonalities that exist between the two. From there, I would be taking things from one art form and applying them to the other, making adjustments as needed; in this way, I can grow and develop my skills in multiple art forms, but as one collective whole.
In other words, instead of taking individual straight-line paths for each art form, my path would resemble an expanding circle–or perhaps a shockwave, starting from a point of origin.
The circumference of this expanding circle is my path; the area within is the scope of my skillset, and ability. At first, this growth would be understandably slow as I build my first skillsets and figure out how to best adapt and apply each art form with th others. Eventually I’d get into the swing of things; a creative rhythm of sorts, and I’d be able to accelerate my own creative and artistic growth.
While I can’t speak for the prevalence of ADD at the Makerspace (and would rather not cross that line out of tact), I’m actually hyperactive in body, mind, and spirit–but have no trouble with focus and attentiveness. You could say I have just the “H” of “ADHD.” A lot of this is a result of my own efforts and self-development, and one of the main reasons I like the Makerspace is that it’s a great opportunity to adapt this life experience and put it to the test for creative purposes. There is a lot of spirituality and spiritual awareness involved in this, which may or may not have a place in the Makerspace.
But still, the hardest part for many artists and artisans is getting started. Once you get the that point, things become easier, since one can let motivation, enthusiasm, and determination lead the way.
As for the quote, I would say that excellence is more of a state of being; someone who is truly excellent will never have to speak for their own excellence, because it will manifest through every aspect of their being and everything they do. It’s similar to what it means to be a “warrior,” or a “sage,” or the like.
…Haha, and reading all of this, I wonder if there are any creative writers here? We should get together and let our thoughts flow like a meandering river–or perhaps crash into a basin as a torrential cascade of words.
There is no end to inspiration!